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News
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🎮 Comprendre l’ECS : la brique invisible derrière les jeux modernes on October 13, 2025
entities (players, enemies, objects, tiles), * behaviors (movement, attack, effect), * and systems (rendering, AI, collisions, status effects, etc.). Classic object-oriented approaches quickly end up creating overly deep hierarchies: Player extends Charac...
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🚀 Uniflow 1.1.18 on October 6, 2025
✨ Darkwood Update: Uniflow 1.1.18 & Darkwood prototypes integrated on uniflow.io 🧩 Uniflow 1.1.18 – The new HtmlFlow component Uniflow version 1.1.18 introduces a new key component: HtmlFlow. It now allows you to directly display HTML content stored in...
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🎨 Recursive pipe programming on September 29, 2025
In programming, we often start by writing imperative loops. Simple, effective... but quickly limited. Let's take a concrete example: a for loop that displays the values of i from 1 to 3. for ($i = 1; $i <= 3; $i++) { echo $i . PHP_EOL; } 🔁 The 2D graph...
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🚀 Tech watch week 39 on September 26, 2025
This week, I'm sharing a selection of interesting resources about PHP, Symfony, Git, and the open-source ecosystem. Here are the highlights 👇 🛰️ Building a mini-CDN with Symfony and FrankenPHP A detailed article explains how to set up a mini-CDN from scratc...
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🎙️HttpChunk with Flow on September 22, 2025
Processing HTTP responses in chunks is a recurring challenge: Multiple requests must be run in parallel. * Some fail (404s, timeouts) and require retries. * Each user returns additional data (todos, posts), resulting in fan-out requests. * This quickly ad...