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News

  • 🎬 The most expensive video on my YouTube channel đź’° on March 21, 2026

    I recently published a first draft of the Darkwood trailer: 👉 https://www.youtube.com/watch?v=vWrGwZrW4As And yes… you could say that this is probably the most expensive video on my YouTube channel. Why make a trailer now? It's something I've had in mind f...

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  • 🎨 Darkwood v1.0.4 - Introducing Design V4 on March 16, 2026

    Darkwood v1.0.4 is now live. This release introduces Design V4, the fourth major visual iteration of Darkwood. For new readers, there are two different versioning ideas here: v1.0.4 is the software release Design V4 is the fourth evolution of Darkwood’s in...

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  • 👾 Darkwood: Building an API-First Tactical Game on March 7, 2026

    Darkwood is now playable entirely via API. There is no dedicated UI. No frontend required. No graphical client. You interact with the game through HTTP. What “API-First” Actually Means In Darkwood, the game loop is simple and explicit: GET /api/darkwood/s...

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  • 🚀 Building a PHP MCP App to Publish Darkwood Articles on March 1, 2026

    Large language models are already good at generating text. What is still missing, in many projects, is a clean way to turn that text generation into a real workflow: draft something, review it, correct it, publish it, and expose the whole thing in a way th...

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  • 🚀 I'm building a dictation engine in PHP (Flow + Symfony + Whisper.cpp) on February 22, 2026

    Building a dictation engine in 2026 is trivial. Building a clean architecture around a dictation engine is more interesting. This article presents Flowvox, an MVP of an audio transcription engine developed in PHP, based on: Symfony Symfony Messenger Flow:...

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