Welcome on Darkwood
-
Hello !
Do you have an idea or a project?
Let's meet!
Click here to find out more
News
-
🔀 Darkwaar33 - Seedwake: Asynchronous Multiplayer Without a Server on October 18, 2026
Same seed. Same dark. Different choices. What if multiplayer didn't require players to be online at the same time? What if comparing two games required neither a server nor a database, but simply a seed and a sequence of actions? This is what I explored wi...
🚀 1 -
🖍️ Darkwaar27: Pigment — A Dice Puzzle Built on Rotation and Color Algebra on October 11, 2026
Play: https://darkwoodcom.itch.io/darkwaar27 One Die, One Rule Pigment is a deterministic puzzle on a 5×5 board. One die occupies a floor cell. A tip moves it onto an orthogonal neighbor and rotates it ninety degrees so a new face is down. That downward fa...
🚀 1 -
😶 From Noise to a Playable World on October 4, 2026
Darkwaar20 starts with noise. A 7×9 board initially contains no terrain, no path, no objective, and no meaningful visual structure. Each of its 63 cells holds four integer channels generated from a seed. Five transformations later, those same integers desc...
🚀 1 -
♟️ From Jev to Darkwaar: Building a Game About Decisions and Uncertainty on September 27, 2026
Jev is TypeSafe's first System One model. You send a state and a set of typed questions. It sends back typed answers, with probabilities where the question has more than one slot. There is no paragraph to parse. A generative language model does the other jo...
🚀 1 -
🔑 Secret Keys Become Application Data on September 20, 2026
🔑 Secret Keys Become Application Data Most Symfony applications I write still treat the model key as infrastructure: ANTHROPIC_API_KEY=... That line is simple because ownership is simple. The credential belongs to the deployment. Operators put it in .env....
🚀 1